1
10
10
-
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54ee47edf7e907b4c992889df164874a
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Graphics/Gaming
Subject
The topic of the resource
The evolution of Graphics and Gaming in the 1980's
Description
An account of the resource
This collection will explore how the mediums of Graphics and Gaming grew and evolved during the 1980's. Through the items in this collection, you will see the Golden Age and subsequent decline of arcade games as well as the meteoric rise of home consoles as the primary form of gaming.
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Nintendo Game Boy
Subject
The topic of the resource
The first popular handheld gaming system
Description
An account of the resource
The Game Boy was Nintendo's first entry into the market of handheld video games. Released in 1989, the Game Boy was an 8 bit gaming system that was both wireless and portable. The Game Boy was incredibly popular, selling over 118 Million units over the course of its life. As a result, titles released on the system outsold all expectations. Series such as Pokémon got their start on the system, with other series such as Mario, Zelda, and Kirby making their handheld debut.
Creator
An entity primarily responsible for making the resource
Nintendo Corporation
Source
A related resource from which the described resource is derived
“Nintendo Game Boy - Game Console - Computing History.” n.d. Accessed April 23, 2021. http://www.computinghistory.org.uk/det/4033/Nintendo-Game-Boy/.
Publisher
An entity responsible for making the resource available
Computing History UK
Date
A point or period of time associated with an event in the lifecycle of the resource
1989
Language
A language of the resource
English
Type
The nature or genre of the resource
Online Article
console
game
Game Boy
Gameboy
handheld
mario
nintendo
pokemon
zelda
-
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fe069de286ad622d5358db94bb86decf
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Graphics/Gaming
Subject
The topic of the resource
The evolution of Graphics and Gaming in the 1980's
Description
An account of the resource
This collection will explore how the mediums of Graphics and Gaming grew and evolved during the 1980's. Through the items in this collection, you will see the Golden Age and subsequent decline of arcade games as well as the meteoric rise of home consoles as the primary form of gaming.
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Macintosh Computer
Subject
The topic of the resource
An early graphics-based personal compute
Description
An account of the resource
Released in 1984 by Steve Jobs and Apple, the Macintosh (or Mac) was the first commercially successful personal computer to feature a graphical interface instead of rather than the command-line interface of its predecessors. The Mac's production was based off a vertical integration model, where Apple produces all aspects of the Mac's hardware and pre-installed software.
Creator
An entity primarily responsible for making the resource
Apple Inc.
Source
A related resource from which the described resource is derived
“Macintosh by Apple – Complete History of Mac Computers.” n.d. Accessed April 23, 2021. https://history-computer.com/macintosh-by-apple-complete-history-of-mac-computers/.
Publisher
An entity responsible for making the resource available
History COmputer
Date
A point or period of time associated with an event in the lifecycle of the resource
1984
Language
A language of the resource
English
Type
The nature or genre of the resource
Online Article
Apple
computer
computer graphics
Mac
Macintosh
-
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faa34a4a4b03dc70ac3bec59e4e2f66b
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Graphics/Gaming
Subject
The topic of the resource
The evolution of Graphics and Gaming in the 1980's
Description
An account of the resource
This collection will explore how the mediums of Graphics and Gaming grew and evolved during the 1980's. Through the items in this collection, you will see the Golden Age and subsequent decline of arcade games as well as the meteoric rise of home consoles as the primary form of gaming.
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Vol Libre
Subject
The topic of the resource
A very early example of 3D graphics.
Description
An account of the resource
The first short film that uses fractals to generate 3D graphics. Created by Loren Carpenter of Boeing in 1980, the short film represented a revolution in imaging software, and Carpenter would go on to work for Lucasfilm ILM and later Pixar.
Creator
An entity primarily responsible for making the resource
Loren Carpenter
Source
A related resource from which the described resource is derived
Arbor Video. 2015. John Lewis & Loren Carpenter - Vol Libre. https://www.youtube.com/watch?v=eSC5-rWKvEY.
Publisher
An entity responsible for making the resource available
SIGGRAPH 1980
Date
A point or period of time associated with an event in the lifecycle of the resource
1980
Type
The nature or genre of the resource
Short FIlm
film
graphics
short film
Vol Libre
-
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8171ba2874ed393009740c3d05ce40bb
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Graphics/Gaming
Subject
The topic of the resource
The evolution of Graphics and Gaming in the 1980's
Description
An account of the resource
This collection will explore how the mediums of Graphics and Gaming grew and evolved during the 1980's. Through the items in this collection, you will see the Golden Age and subsequent decline of arcade games as well as the meteoric rise of home consoles as the primary form of gaming.
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Silicon Graphics
Subject
The topic of the resource
A high-performance computer manufacturer specializing in 3D graphics software
Description
An account of the resource
Founded in 1984, Silicon Graphics was a high-performance computer manufacturer which led the industry in 3D graphics software and workstations. SGI's computers focused on pushing the limits on what was possible for computer graphics, with built-in 3D and RISC processors.
Creator
An entity primarily responsible for making the resource
Silicon Graphics Inc.
Source
A related resource from which the described resource is derived
“Silicon Graphics: Gone But Not Forgotten.” n.d. TechSpot. Accessed April 23, 2021. https://www.techspot.com/article/2142-silicon-graphics/.
Publisher
An entity responsible for making the resource available
TechSpot
Date
A point or period of time associated with an event in the lifecycle of the resource
1984-2009
Language
A language of the resource
English
Type
The nature or genre of the resource
Online Article
computer
computer graphics
graphics
SGI
-
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c8c8dc5e7a968b70bddb3cfde4b68388
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Graphics/Gaming
Subject
The topic of the resource
The evolution of Graphics and Gaming in the 1980's
Description
An account of the resource
This collection will explore how the mediums of Graphics and Gaming grew and evolved during the 1980's. Through the items in this collection, you will see the Golden Age and subsequent decline of arcade games as well as the meteoric rise of home consoles as the primary form of gaming.
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Sega Genesis
Subject
The topic of the resource
A 16-bit console developed by Sega to be the "Next Generation of Gaming"
Description
An account of the resource
The system which defined the fourth generation of gaming consoles, the Sega Genesis pulled the industry into the 16-bit era. Sparking the first "console war" with the SNES, the two companies fought through a series of marketing campaigns. The Genesis was known for its large library of arcade-style titles, as well as sports games developed by third parties. By far the most popular series on the console however was Sega's own Sonic the Hedgehog.
Creator
An entity primarily responsible for making the resource
SEGA Corporation
Source
A related resource from which the described resource is derived
“History of the Sega Mega Drive.” 2021. Sega Retro. April 14, 2021. https://segaretro.org/History_of_the_Sega_Mega_Drive.
Publisher
An entity responsible for making the resource available
SEGA Retro
Date
A point or period of time associated with an event in the lifecycle of the resource
1989-1994
Language
A language of the resource
English
Type
The nature or genre of the resource
Online Article
console
Genesis
SEGA
Sega Genesis
-
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fd32bacf89e6da0f1544f476a0981ef5
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Graphics/Gaming
Subject
The topic of the resource
The evolution of Graphics and Gaming in the 1980's
Description
An account of the resource
This collection will explore how the mediums of Graphics and Gaming grew and evolved during the 1980's. Through the items in this collection, you will see the Golden Age and subsequent decline of arcade games as well as the meteoric rise of home consoles as the primary form of gaming.
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Graphics Processing Unit
Subject
The topic of the resource
GPUs allowed for faster processing of computer graphics, leading to a smoother user experience
Description
An account of the resource
Graphics Processing Units (GPUs) first became widely available to home computer systems in the early 1980s. Among the first and most popular of these in the decade was the NEC D7220, which utilized the technology of Large Scale Integration circuit chips to create a processor that was smaller, faster, and cheaper to produce than older models. Chips like these enabled smoother and faster graphics in both home computers and gaming consoles.
Source
A related resource from which the described resource is derived
“The History of the Modern Graphics Processor.” n.d. TechSpot. Accessed April 23, 2021. https://www.techspot.com/article/650-history-of-the-gpu/.
Publisher
An entity responsible for making the resource available
Techspot
Date
A point or period of time associated with an event in the lifecycle of the resource
1980-1989
Language
A language of the resource
English
Type
The nature or genre of the resource
Online Article
computer
computer graphics
GPU
graphics
-
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59de3a6a9939ed79ef90b66b219c46ac
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Graphics/Gaming
Subject
The topic of the resource
The evolution of Graphics and Gaming in the 1980's
Description
An account of the resource
This collection will explore how the mediums of Graphics and Gaming grew and evolved during the 1980's. Through the items in this collection, you will see the Golden Age and subsequent decline of arcade games as well as the meteoric rise of home consoles as the primary form of gaming.
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Nintendo Entertainment System
Subject
The topic of the resource
A home video game console
Description
An account of the resource
Released in 1985, the Nintendo Entertainment System was the most popular of the third generation of video game consoles. The NES helped revitalize the industry of home gaming after the Video Game Crash of 1983. Nintendo marketed the system as a toy rather than a video game system, which helped gain the trust of the public, and lead to the system selling 34 million units in North America. Many icons of gaming got their start on the NES, including Super Mario Bros, the Legend of Zelda, Mega Man, and Final Fantasy.
Creator
An entity primarily responsible for making the resource
Nintendo Co., Ltd
Source
A related resource from which the described resource is derived
Cunningham, Andrew. 2013. “The NES Turns 30: How It Began, Worked, and Saved an Industry.” Ars Technica. July 15, 2013. https://arstechnica.com/gaming/2013/07/time-to-feel-old-inside-the-nes-on-its-30th-birthday/.
Publisher
An entity responsible for making the resource available
ArsTechnica
Date
A point or period of time associated with an event in the lifecycle of the resource
1985-1995
Language
A language of the resource
English
Type
The nature or genre of the resource
Online Article
game
mario
NES
nintendo
video game
zelda
-
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dcaa540f6f5e8b1ce6b69604d45919b1
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Graphics/Gaming
Subject
The topic of the resource
The evolution of Graphics and Gaming in the 1980's
Description
An account of the resource
This collection will explore how the mediums of Graphics and Gaming grew and evolved during the 1980's. Through the items in this collection, you will see the Golden Age and subsequent decline of arcade games as well as the meteoric rise of home consoles as the primary form of gaming.
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Golden Age of Arcade Games
Subject
The topic of the resource
Arcade Games reached the peak of their popularity in the early 1980s
Description
An account of the resource
Arcade Gaming was an integral part of pop culture in the early 1980s. Titles such as Pac-Man, Galaga, Space Invaders, Donkey Kong, and Frogger became incredibly popular in North America, causing an explosion of interest in video arcades.
Source
A related resource from which the described resource is derived
“80s the Golden Age of Arcade Games.” n.d. Video Amusement Arcade San Francisco Bay Area, California. Accessed March 30, 2021. https://www.videoamusement.com/news/80s-golden-age-arcade-games/.
Publisher
An entity responsible for making the resource available
Video Amusement Arcades San Francisco Bay Area
Language
A language of the resource
English
Type
The nature or genre of the resource
News Blog
Arcade
Arcade Games
Donkey Kong
Galaga
Games
Pac-Man
video game
video games
-
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4234d10fb24577fc480de0f7fd211435
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751bf2eeacc7f3ee68907baa98eff700
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Source
A related resource from which the described resource is derived
“Atari 2600 - Wikipedia.” n.d. Accessed March 30, 2021. https://en.wikipedia.org/wiki/Atari_2600.
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Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Examples of Atari 2600 Games
Source
A related resource from which the described resource is derived
“How Atari Made Me A Designer « Zeroside.” n.d. Accessed March 30, 2021. http://www.hexanine.com/zeroside/how-atari-made-me-a-designer/.
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Graphics/Gaming
Subject
The topic of the resource
The evolution of Graphics and Gaming in the 1980's
Description
An account of the resource
This collection will explore how the mediums of Graphics and Gaming grew and evolved during the 1980's. Through the items in this collection, you will see the Golden Age and subsequent decline of arcade games as well as the meteoric rise of home consoles as the primary form of gaming.
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Atari 2600
Subject
The topic of the resource
A home gaming console popular in the early 1980's
Description
An account of the resource
The posterchild for the second generation of home video game consoles, the Atari 2600 helped introduce interchangeable cartridge-based consoles to American households, replacing from fixed single-game devices. Originally released in 1977, the 2600 saw great financial success in the early 1980's, releasing two design revisions by 1982. However, due to an influx of poor quality third party titles and poor licensing decisions, Atari contributed to their own downfall in the Great Video Game Crash of 1983, marking a definite end to most consoles at the time.
Creator
An entity primarily responsible for making the resource
Atari Corporation
Source
A related resource from which the described resource is derived
“Gamasutra - A History of Gaming Platforms: Atari 2600 Video Computer System/VCS.” n.d. Accessed March 23, 2021. https://www.gamasutra.com/view/feature/131956/a_history_of_gaming_platforms_.php?print=1.
Publisher
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gamasutra.com
Date
A point or period of time associated with an event in the lifecycle of the resource
1977-1984
Language
A language of the resource
English
Type
The nature or genre of the resource
Online Article
atari
atari 2600
console
game
video game
video games
-
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ede5b5939bc65f4639b3cbc9e6f394fe
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Graphics/Gaming
Subject
The topic of the resource
The evolution of Graphics and Gaming in the 1980's
Description
An account of the resource
This collection will explore how the mediums of Graphics and Gaming grew and evolved during the 1980's. Through the items in this collection, you will see the Golden Age and subsequent decline of arcade games as well as the meteoric rise of home consoles as the primary form of gaming.
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
The Best Selling Computer Ever
Subject
The topic of the resource
New Uses for Personal Computers
Description
An account of the resource
The Commodore 64 was a revolution to the graphics side of computers. The main difference is the way the Commodore could be connected to a screen. The device used a more generic connection port, allowing anyone with a television to have a personal computer. This forced other companies to make sure that the ease of access was available to more consumers in order to increase sales. While companies like Apple, IBM, and Atari were more talked about, the C64 outsold all of them, mainly it could do most everything its competitors could do, easier. While other computers were more powerful in different situations, the overall consumer desires seemed to be more along the lines of what the C64 was doing, which made the market chance forever due to the competitiveness of the graphics market. The C64 sold between 12.5-17 Million units at $595 per unit.
Source
A related resource from which the described resource is derived
“Commodore 64.” WikiMedia Commons, PrixeH, 31 May 2006.
Publisher
An entity responsible for making the resource available
Creative Commons
Date
A point or period of time associated with an event in the lifecycle of the resource
31 May 2006